PINE LIBRARY
Updated Public_Library_ChessTalk

This is where the Chess script keeps its trash talk. The library stores every line the computer can say, and decides when it speaks and which line it picks. It imports nothing, knows nothing about chess, and never calls `math.random()`.
There are eight kinds of occasion: the computer won material, it lost material, it promoted, it's still in its opening book, the game just started, it wins, it loses, or the game ends in a draw. Each occasion fires at its own rate, so the computer needles you now and then rather than commenting on every move. Every decision comes from arithmetic on a seed boiled down from the moves played so far, which means the same game always says the same lines, however many times you reload, and a chosen line can't flicker between ticks.
We pass the {piece} token in so that a line can name its victim ("Mmm... free {piece}." becomes "Mmm... free knight."), and per-line filters keep the puns honest - the "good knight" gag only fires when a knight actually dies. A no-repeat rule stops a category saying the same line twice in a row. The banks run to 97 lines of misquoted pop culture.
The `buildTalkState()` function packs the banks, the rates, the no-repeat memory and the wounded detection into one object, so the consumer holds one variable instead of fifteen. The consumer spots the occasion while it replays the game, asks this library for a line, and stores what it gets. The live bar only reads.
See the Chess script for the backchat in action:
There are eight kinds of occasion: the computer won material, it lost material, it promoted, it's still in its opening book, the game just started, it wins, it loses, or the game ends in a draw. Each occasion fires at its own rate, so the computer needles you now and then rather than commenting on every move. Every decision comes from arithmetic on a seed boiled down from the moves played so far, which means the same game always says the same lines, however many times you reload, and a chosen line can't flicker between ticks.
We pass the {piece} token in so that a line can name its victim ("Mmm... free {piece}." becomes "Mmm... free knight."), and per-line filters keep the puns honest - the "good knight" gag only fires when a knight actually dies. A no-repeat rule stops a category saying the same line twice in a row. The banks run to 97 lines of misquoted pop culture.
The `buildTalkState()` function packs the banks, the rates, the no-repeat memory and the wounded detection into one object, so the consumer holds one variable instead of fifteen. The consumer spots the occasion while it replays the game, asks this library for a line, and stores what it gets. The live bar only reads.
See the Chess script for the backchat in action:

Release Notes
v2Minor display changes.
Release Notes
v3Fixed preview
Pine library
In true TradingView spirit, the author has published this Pine code as an open-source library so that other Pine programmers from our community can reuse it. Cheers to the author! You may use this library privately or in other open-source publications, but reuse of this code in publications is governed by House Rules.
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🔥 Beyond Market Structure Paid Space is now live! is.gd/beyondMS
💰 Trade with me: is.gd/simpletradewithme
Disclaimer
The information and publications are not meant to be, and do not constitute, financial, investment, trading, or other types of advice or recommendations supplied or endorsed by TradingView. Read more in the Terms of Use.
Pine library
In true TradingView spirit, the author has published this Pine code as an open-source library so that other Pine programmers from our community can reuse it. Cheers to the author! You may use this library privately or in other open-source publications, but reuse of this code in publications is governed by House Rules.
🆓 All my free scripts: is.gd/simplefree
🔥 Beyond Market Structure Paid Space is now live! is.gd/beyondMS
💰 Trade with me: is.gd/simpletradewithme
🔥 Beyond Market Structure Paid Space is now live! is.gd/beyondMS
💰 Trade with me: is.gd/simpletradewithme
Disclaimer
The information and publications are not meant to be, and do not constitute, financial, investment, trading, or other types of advice or recommendations supplied or endorsed by TradingView. Read more in the Terms of Use.